About
Hi there. I'm Evren
I am Evren Ucar, a TU Delft graduate and freelance industrial design engineer. Most of my work happens in the messy part between a rough idea and something you can hold, test, break, and improve.
That usually means product development through mechanics, electronics, prototyping, and practical problem-solving. I like making progress tangible early, then improving it through use.
Outside of work I keep gravitating to the same kind of making through analog photography, lino printing, metalworking, and other hands-on processes. At OMA Collective I am currently helping build a darkroom and a small metal casting kiln, while also getting pulled into resin printing, welding, machine building, and woodworking.
Background
TU Delft graduateWork
Freelance industrial design engineerCurrent focus
Darkroom and small kiln build at OMA CollectiveDesign engineering consulting
What I usually help with
I usually help when a project needs design judgement, prototyping, and enough engineering to move an idea into the real world.
Product development
Turning early concepts into workable product directions with clear tradeoffs and physical proof.
Prototyping
Building mockups, test rigs, and practical iterations that reveal what actually needs to change.
Mechanics and electronics
Bringing enough engineering into the process to make ideas behave in the real world.
My Process
How I like to work
I prefer getting to a physical version early. A rough object usually answers more than a polished slide.
Start simple
I try to get to a physical version early, even if it is rough.
Test honestly
The point is not to protect the idea. It is to learn where it fails.
Improve in context
Changes matter more when they come from use, handling, assembly, and real constraints.
Projects
Selected projects
The longer case studies are still being rebuilt. For now the short summaries stay on the main project page.
A short card summary for the project card.
Case study in progress.
Case study in progress.
Things i do
Smaller builds and experiments
Not every useful thing becomes a full case study. This page is for the smaller builds, workshop fixes, fabrication tests, and quick ideas that still say something about how I work.
Photography
Analog archive
Photography gives me another way to stay close to materials, light, and timing. I mostly use it as a slower way of looking.
Open-Quests
Ongoing builds and questions
This page is for the ideas and builds that are still open. Some are practical workshop projects. Some are just questions that keep pulling me back in.
Darkroom build
An ongoing build at OMA Collective, balancing layout, workflow, and the practical details that make the room usable.
Small metal casting kiln
Still being shaped through material choices, insulation decisions, and a lot of real-world trial and error.
Workshop process notes
A growing place for the smaller questions around prototyping, fabrication, fixtures, and useful ways of testing ideas quickly.
Cool bookmarks
References worth keeping close
This page will collect the links I keep coming back to, without turning into a messy dump.
Tools and references
Useful pages for fabrication, prototyping, and figuring out practical details without overcomplicating them.
People and projects
Studios, makers, and side projects worth revisiting when I want to see how other people solve things.
Materials and processes
Pages I want close by while learning more about analog work, metals, workshop setups, and physical making.
Hello
Reach out
You made it all the way down here, so this is probably the right moment to say hi.
If you are working on a product, a build, or something that needs practical design engineering input, reach out.
If something here feels relevant to what you are building, send a note.